I've tried making multiple bolt assignments, but it seems that only the bottom one ever has items assigned out of it. I think the number is the total per squad, not per dwarf. I really couldn't begin to guess what exactly is going on here and whether the two bheaviors are related or even the same bug, but something is definitely majorly wrong with marksdwarves at the moment. If the broken bolts on the floor are any indicator every single archery target I've designated has been used at least once, so that's not the issue, and all of the equipment assignments are proper and functioning, I have plenty of ammo and quivers and 20 open archery targets for them to use. Of the active dwarves, somewhere between 6 and 8 will have Soldier (Cannot follow order), 3-4 will have other jobs (pickup equipment, fill waterskin, etc) and the final 3-4 will be at Archery Practice or heading to it. I have 20 marksdwarves in this fort at any given time 14 will be active and 6 will be off duty. After mass dumping the stockpile I did get them to start training again, but I still have half of my marksdwarves under Soldier (Cannot follow order) at any given time. It could also be something else entirely. I do remember when I encountered this they did initially train just fine it was about a season or two in-game that I noticed that the entire squad was under Soldier (Cannot follow order) and all of their quivers were empty despite having thousands of bolts available. It's possible that they only ignore bins which contain bolts of more than one category. I searched and found many reports about marksdwarves and ammunition, but none about this issue in specific. ![]() ![]() It could, for example, have something to do with the fact that I had specific ammo assignments (150 metal, 100 bone) and they may just ignore bins that don't contain just metal and just bone bolts.įinally, I do apologize if this issue has been reported before. I can't rule out other factors contributing to this issue marksdwarves are still very buggy in this release. Mass dumping the ammo stockpile then unforbidding the dumped bolts resulted in thousands of dump and haul jobs and I just don't want to do that again better to test it on a smaller scale, IMO. I have not tried to reproduce this yet due to how much of a pain it was to fix in the first place. Set a workshop to produce new ammo and watch your whole squad rush to it to equip the fresh bolts. Observe the marksdwarves as they wander around your fort with Soldier (Cannot follow order) and no ammunition in their quivers. Form a squad of marksdwarves, give them all necessary equipment, assign ammo you have plenty of and set them to train. Ensure that all of the ammo makes it into bins. Make an ammo stockpile large enough to hold all of your ammunition with enough bins to store all of it. Title says it all: If a piece of ammo is stored in a bin, it is treated as though it does not exist by marksdwarves. Main | My View | View Issues | Change Log | RoadmapÄ 003106: Marksdwarves cannot equip ammunition stored in bins Anonymous | Login | Signup for a new account
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